Here is part one in a near-finished state.
Monday, October 29, 2012
Wednesday, October 24, 2012
10-24 Progress
Part one's CG elements are almost completely rendered. I should have part one composited by the end of the week.
I'll shoot the rest of the live-action stuff near the end of the week and possibly into next week.
No images yet. :(
I'll shoot the rest of the live-action stuff near the end of the week and possibly into next week.
No images yet. :(
Monday, October 22, 2012
Slenderman Part 1: Base footage
I was able to shoot the base footage for part 1 of my BFA thesis film over the weekend. I edited them to the timing of the animatic to compare the shots to my original plan.
I think they turned out quite nicely.
Wednesday, October 17, 2012
Assignment: Why is this piece postmodern?
Assignment: How is your BFA thesis postmodern art?
My BFA thesis is postmodern because of its context. Its in the context of an existing fan base and body of work. If you don’t already like the Slenderman meme or its stories, you probably wouldn’t be watching my video.
Thursday, September 13, 2012
9-13-12 Post: Things are going well
The story is shaping up, the first part of the video has been roughly story boarded and part two is written. Almost done writing, and I should be all set for the group critique next Monday!
And with those good notes, I leave with this.
Made from boredom last night:
And with those good notes, I leave with this.
Made from boredom last night:
Wednesday, September 5, 2012
BFA Contract
Chris Dike BFA Contract
1.
I will work
on a short film or montage of clips showcasing visual effects and animation
composited into live action. It will be
one video.
2.
The ideas
behind this project are more along the lines of “What can I pull off, that will
still be a challenge and show off what I can accomplish”. The themes are unknown and will probably be
deduced by the viewer.
3.
The
aesthetics will be sci-fi, mechanical character and/or organic characters
integrated into live action.
They may or may not be catered to support the concept.
They may or may not be catered to support the concept.
4.
In the end,
it will be a HD 720p video. It can be
played on a monitor or on a projector.
5.
This how the setup may look.
This how the setup may look.
6.
I will need
an HD TV or monitor, a DVD player or Laptop, a video cable to connect the two,
something to put them both on separately or together, a power outlet, and
possibly speakers or head phones.
7.
Production
Calendar
Week of
Dec-9 Prep for show
Week of
Dec-2 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Nov-25 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Nov-18 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Nov-11 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Nov-4 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Oct-28 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Oct-21 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Oct-14 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Oct-7 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Sep-30 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Sep-23 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Sep-16 Shoot video clips, Motion track
current shots, Animate characters, Visual effects, Rendering
Week of
Sep-9 Model & rig CG characters,
Shoot video clips, Motion track current shots
Week of
Sep-2 Model & rig CG characters,
Shoot video clips, Motion track current shots
Saturday, September 1, 2012
CG Character(s) for BFA thesesis visual FX shots
It's all subject to change.
Here's a render.
(I do intend to have a lot of the panels moving around as secondary animation.)
Subscribe to:
Posts (Atom)

